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The console debugger is now available for The Witcher 3 which allows you to do Nemours things just like the Skyrim console such as addmoney, items, exp, changes hair and even Yennefers outfit. We even found how all the hook for ciri! Just check out below and you would find some interesting commands that we didn’t mention! Download it here

Free roam camera will move the camera but not Geralt.
Press F1 to free roam camera.
achieve(EAchievement a)
achievei(Int32 i)
acticon(CName contentToActivate)
actionBlock(EInputActionBlock action, Bool block)
activateAllGlossaryBeastiary()
activateAllGlossaryCharacters()
activateAllGlossaryEncyclopedia()
activateAllGlossaryStorybook()
activateGate(CName tag)
ActivateTeleport(CName teleportTag)
addabl(CName ablName)
addalch(Int32 quantity)
addalch2()
addalch3()
addalchrec(CName nam)
addAllArmors()
addAllBoots()
addAllGloves()
addAllPants()
addAllSkills(Int32 val, Int32 level)
AddAllThMaps()
addarmor()
addarmor2()
AddAttackMult()
addBearArmors()
addbolts(Bool infinite)
addbombs(Bool notInfinite)
addbooks()
addboots()
addCard(Int32 cardID)
addCasualArmors()
addcharacterdecorations()
addcraft()
addcraftedboots()
addcraftedranged()
addcraftedsilver()
addcraftedsilverrelic()
addcraftedsteel()
addcraftedsteelrelic()
addcraftingingre(Int32 quantity)
addCraftingItem(Int32 item)
addcrossbows()
adddrinks(Int32 cnt, Bool noMenu)
addexp(Int32 amount)
addfact(String factID, Int32 value, Int32 expires)
addFocus()
addfood()
addFTmaps()
addgloves()
addGryphonArmors()
addgwintcards()
addHair1()
addHair2()
addHair3()
addHairDLC1()
addHairDLC2()
addHairDLC3()
addHeavyArmors()
addherbs(Int32 cnt, Bool noMenu)
addHorseArmors()
addhorseitems()
addIngr()
additem(CName itemName, Int32 count, Bool equip)
additemhorse(CName itemName, Int32 cnt)
addjunk()
addjunk2()
addkeys()
addLightArmors()
addlore()
addlore2()
addLynxArmors()
addMediumArmors()
AddMeteorItem()
addmisc()
addmoney(Int32 val)
addmutageningredients()
addmutagenrecipes()
addmutagens()
addoils()
addpants()
addpotions()
addquestitems1()
addquestitems2()
addquestitems3()
addrecipesbombs()
addrecipesoils()
addrecipespotions()
addrecipespotions2()
addRelicArmors()
addrepairkits()
addreppoints(Int32 i, Int32 points)
addschematicsarmor()
addschematicsbolts()
addschematicsboots()
addschematicscomponents()
addschematicsgloves()
addschematicspants()
addschematicsupgrades()
addsets()
addsilverswords(Bool dontOpenInv)
addsilverswords2()
addSkillPoints(Int32 amount)
addskillpoints(Int32 value)
addstat(EBaseCharacterStats stat, Float val)
addsteelswords()
addsteelswords2()
addtelemetrytag(String tag)
addtorch()
addtreasurehuntitems()
addtrophies()
addupgrades(Int32 count, Bool dontOpenUI)
addvaluables()
addViperArmors()
addwolfdlc(Bool dontOpenInv)
alert()
AllowFT(Bool allow)
AltCombatCamera(Bool b)
AlwaysDisplayHUD(Bool value)
appearance(CName app)
ApproachAttack(Int32 i)
arcam()
AT()
attitude(CName tag, Bool flag)
autoloot()
balanceadapt()
bft()
bgfsinglechannels()
bgfstatus()
BlockAb(CName actorTag, CName abilityName)
blockabilityontarget(CName abilityName)
blockbeard(Bool block)
BlockRageOnTarget(Bool lock, Float time)
boat_destr(Int32 idxParts, Int32 index)
BoatTeleport(CName tag, Float offset)
bonusvalue(Int32 i)
bookread(CName bookName)
buffgeralt(CName buffName, Float duration, String src)
buffme(EEffectType type, Float duration, CName src)
bufftarget(EEffectType type, Float duration, CName src)
cage()
CamOffsetCorrection(Bool enable)
casttest()
Cat(Bool enabled)
ChangeAp(CName npcTag, CName appearanceName)
changeStyle()
changeweather(CName weatherName)
Ciri()
ClearAndStopCanFindPathEnemiesListUpdate(Bool flag)
cleardevelop()
climb()
climbJump()
CloseLootPopup()
closeoverlay()
CloseRift(CName tag)
closeUI()
CollectSoundStates()
CombatStage(CName npcTag)
contraHint(Bool set)
CostActor(CName tag)
CostCombat(String combatName, Float range)
CostPlayer()
craft(CName schemName, Int32 level, Int32 type)
crd()
CreateReactionEvent(CName tag, CName eventName, Float lifetime, Float broadcastInterval)
criticalboy()
CryStart()
CryStop()
damageboat(Float dmg, Int32 index)
damageitem(EEquipmentSlots slot, Float perc)
dbgskillslots()
dcc()
dealDamageToBoat(Float dmg, Int32 index, Vector globalHitPos)
deathscreen()
DebugActivateJournal()
debugtp()
decdur(Int32 val)
dicoverMappin(CName pinTag)
difflevel(EDifficultyMode i)
disableMapPin(CName tag)
discoverMapPin(CName tag)
dismantle()
dismember()
dismounttest()
DispSkeleton(CName entTag)
DispSkeletonAll(CName entTag)
DispSkeletonAxis(CName entTag)
dlghide()
dlgshow()
dodge()
dodgeFeedback()
drainstat(EBaseCharacterStats stat, Float val)
dressmeup(Int32 i)
drinkpot(CName potionName, Int32 slot)
drinkpots(Int32 index)
Drunk(Bool enabled)
DumpCommunityAgents()
durr()
eatapple()
eitem(Bool enable)
EmitReactionEvent(CName reactionEventName, Float lifetime, Float distance, Float interval, Int32 recipients)
EnableLog(Bool enable)
EnablePCMode(Bool flag)
EnableSnapToNavMesh(CName source, Bool enable)
ENPCFightStage stage()
eq_silver(Int32 sword_id, CName dir)
eq_silver_unique(Int32 sword_id, CName dir)
eq_steel(Int32 sword_id, CName dir)
eq_steel_unique(Int32 sword_id, CName dir)
eqbomb(CName itemName, Int32 slotID)
eqmut()
equipitem(CName n)
eredins()
esign(Bool enable)
execIsLightOn(CName tag)
execSetInteractive(Bool value, CName tag)
execSetLight(Bool value, CName tag)
exePopup()
exportentitymappins()
exportglobalmappins()
faction(Int32 i)
fadein()
fadeout()
FB(Int32 level)
fb2(Int32 level, CName path)
FD(Float n, Float f, Float dt, Float ds)
FDOFF()
FDON()
fff(Float x)
fhint()
fillChest(CName tag)
fillShop(CName tag)
FixMovement()
FixNoticeboard(CName boardTag)
FM()
FMOFF()
FMON()
FOFF()
followNPC()
FON()
ForceActorLOD(Bool enable, Int32 LODIndex)
ForceCombatMode(Bool flag)
ForceDismember(Bool b, Int32 chance, CName n, Bool e)
ForceFinisher(Bool b, CName n, Bool rightStance)
ForceGraphicalLOD(Int32 lodLevel)
ForceHolster(Bool instant)
ForceHudScaleRefresh()
freeze(Int32 off, Float range, CName tag)
freezetodeath()
gamecam(Float blend)
gametestdummy()
GameTimeTest()
gammamenu()
gather(Float range)
Geralt()
GetActorAtt(CName actor1Name, CName actor2Name)
GetActorAttGroup(CName actor1Name)
GetAtt(CName actor1Name)
GetExpPoints(Int32 points)
givecards(CName val)
giveset(CName val)
god()
god2()
god3()
gotoKaerMohren()
gotoNovigrad()
gotoProlog()
gotoPrologWinter()
gotoSkellige()
gotoWyzima()
GT()
gwentTournamentCards(Int32 val)
hackknockdown()
hardlock(Bool set)
headname()
HealGeralt()
healme(Int32 perc)
hidedebugtext()
HideHorse()
hideitem()
HideLayer(String layerName)
hideoneliner1()
hidetut()
hintloc()
hitme(Int32 d, Bool playHitAnim)
hitstamina(Int32 d)
hl(Float x, Float y, Float w, Float h)
horseCamMode(Int32 mode)
horseLocalSpace(Bool toggle)
horseLowAtt(Bool val)
horsePanic()
horseSimpleStamina(Bool toggle)
Hour()
hpitch(Float pitch)
HPM(Int32 hpm)
hud_addsub(String speaker, String text)
hud_remsub()
hud_testwatermark(Bool show)
HudConsoleCleanup()
HudConsoleM(String msgText)
HudConsoleTest()
hudinfo()
HudSetDynamic(Bool value)
HudSetModuleEnabled(String moduleName, Bool value)
idoeverything()
imback()
imlerithSecondStage(CName tag)
immunity(CName effectName, CName actorTag)
incdur(CName item, Int32 val)
ingamemenu()
innkeep()
InputLogging(Bool val)
inputTreshold(Float _inputTreshold)
instantMount(CName vehicleTag)
interiorcam(Bool b)
invdebug()
InvertCamera(Bool invert)
IsFireSource(CName tag)
IsInInterior(CName tag)
itemattributes(CName itemName)
itemkey(String localizedString)
itemquality()
iu()
jour()
killall(Float range)
KillHorse()
kinectoff()
kinecton()
klapaucius()
knockdown()
knowMapPin(CName tag)
learnallschematics()
learnskill(CName skillName)
levelup(Int32 times)
likeaboss()
ListHair()
loadingmenu()
loadingmenuclose()
LogInputContext()
LogPlayerDev()
logskills()
logstats()
logtutorialqueue()
magicBubble(Bool toggle, CName actorTag)
mainmenu()
makeitrain()
map_borders(Bool show)
map_debug(Bool enable)
map_manuallod(Bool enable)
map_unlimitedzoom(Bool enable)
med(Bool val)
medit()
medthr(Float val)
MegaBomb()
mimictest(CName animName)
mm_borders(Bool enable)
mm_debug(Bool enable)
mm_fade(Bool fadeOut, Bool immediately)
mm_mask(Bool enable)
mm_zoom(Float zoom)
mountboat(Bool passenger)
MoveAlongPath(Float speed, CName pathTag, CName actorTag)
MovePlayerFwd(Float distance, Float speed, Bool drawSteel, Bool drawSilver)
MoveToPlayer(Float speed, CName actorTag)
MoveToPoint(Float speed, CName waypointTag, CName actorTag)
mutagentest()
mute()
muttest(CName mutPotName, EEquipmentSlots slot)
NewGamePlus(Bool flag)
nopolice()
obstacle()
oilstats()
oilstatsciri()
omnom(Int32 level)
OpenDoor(CName doorTag)
openHorseInv()
OpenRift(CName tag)
panic()
Panther(Bool enable)
ParryStart(Bool flag)
pb_test()
pc_snaptonavdata(Bool val)
PerformCounter(Bool flag)
PerformParry(Bool flag)
playcam(CName val)
PlayCamAnim(Int32 i)
PlayerDebug()
PlayerDynamic(Float weight)
playerkill(Bool ignoreImmortalityMode)
PlayerKinematic()
playstation(Bool e)
postermenu()
primabooks()
primarec()
printability(CName tag)
printabs(CName tag, Bool fromItems, Bool attributes)
printabstarget(Bool fromItems, Bool attributes)
printach()
printbuffs()
PrintContext()
printdiff()
printeqskills()
printfact(String id)
printhorse()
printinv(Bool onlyEquipped)
printinv2()
printinv2item(Int32 index)
PrintIsSpecificRumbleActive(Float lowFreq, Float highFreq)
PrintRumble()
printstate()
printtags(CName actorTag)
ProfilerDisableHitCountBr(String instrFuncName)
ProfilerDisableTimeBr(String instrFuncName)
ProfilerInit(Int32 bufforSize)
ProfilerInitEx(Int32 bufforSize, Int32 bufforSignalsSize)
ProfilerInitExMB(Int32 bufforSize, Int32 bufforSignalsSize)
ProfilerInitMB(Int32 bufforSize)
ProfilerScriptDisable()
ProfilerScriptEnable()
ProfilerSetHitCountBr(String instrFuncName, Int32 counter)
ProfilerSetTimeBr(String instrFuncName, Float time, Bool stopOnce)
ProfilerStart()
ProfilerStartCatchBr()
ProfilerStop()
ProfilerStopCatchBr()
ProfilerStore(String profileName)
ProfilerStoreDef()
ProfilerStoreInstrFuncList()
proxy()
Pvd(String host)
questProgress()
r4glossaryencyclopedia()
r4inventory()
r4quest()
r4ryanalchemy()
Ragdoll(CName tag)
RainStrength()
readabook(CName bookName)
readbook(CName bookName)
recapmovies()
recycle()
reduceidur(Float durability)
reduceidurslot(Int32 i, Float durability)
reduceitems()
remactlocks(EInputActionBlock action, Bool all)
removecustomhead(Bool barberSystem)
removefact(String factID)
removeitem(CName n)
removemoney(Int32 val)
removeoneliner(Int32 id)
remtelemetrytag(String tag)
repairmenu()
replaceplayer(String who)
reptest(Int32 i)
reputationpoints(Int32 i)
resetDecks()
ResetInput()
ResetManualCamera()
resetnegativepoints(Int32 i)
RestoreHorseManager()
RestoreStamina(Int32 val)
resurrect()
rmvabl(CName ablName)
RunGossip()
savefix(Int32 lockedNr)
sayoneliner(String value, Int32 id)
sayoneliner2(CName tag, String value, Int32 id)
scaleBubble(CName magicBubbleTag, Float desiredScale, Float scaleDuration)
SecondaryItemTest()
secretdeckbuilder()
secretgwint(Int32 deckIndex)
secretgwintAI()
setAIDeck(CName deckName)
setbeard(Bool maxBeard, Int32 stage)
setcol(Bool value)
setcustomhead(CName head, Bool barberSystem)
SetEasy()
SetHard()
SetHardcore()
SetHostile(CName ownerName)
setlevel(Int32 targetLvl)
SetMedium()
SetMove(Bool flag)
setpri(CName tag, Int32 value)
SetRunType(Int32 runType)
SetSoundState(String stateGroupName, String stateName)
SetStartScreenPlatform(Int32 value)
settattoo(Bool hasTattoo)
settime(Int32 day, Int32 hour, Int32 minute, Int32 second)
settlement()
sfmh()
sgo(CName sname, Bool bforce, Bool bkeep)
shakeoffgeralt()
shave()
shieldApp(CName tag)
shootTest(CName targetTag, Bool xbow, CName actorTag)
ShowAllFT(Bool show)
showAttRange(CName attRangeName, CName actorTag)
showCrossbowTut()
showdebugtext()
showhudmess(String message)
ShowKnownPins(Bool show)
showLoadingScreenVideo(Bool show)
showMouse(Bool value)
showoneliner1(String plainText)
ShowPathsInfo(Bool show)
ShowPins(Bool show)
ShowPinsFTInfo()
ShowPinsInfo(Int32 value)
ShowQuestAgents(Bool show)
showQuestGroups()
showSafeRect(Bool value)
ShowShopkeepers(Bool show)
SimulateDLCsAvailable(Bool value)
Skate()
skillblock(ESkill skill, Bool block, Float cooldown)
skilleq(ESkill skill, Int32 id, Int32 level)
skilleqtest()
skilluneq(Int32 id)
slide()
slog()
slotTest()
slow(Float factor)
SM()
snowball(CName actorTag)
SoundEvent(String soundName)
soundSequenceFive(String sequenceName, String sequenceElementOne, String sequenceElementTwo, String sequenceElementThree, String sequenceElementFour, String sequenceElementFive)
soundSequenceFour(String sequenceName, String sequenceElementOne, String sequenceElementTwo, String sequenceElementThree, String sequenceElementFour)
soundSequenceOne(String sequenceName, String sequenceElementOne)
soundSequenceThree(String sequenceName, String sequenceElementOne, String sequenceElementTwo, String sequenceElementThree)
soundSequenceTwo(String sequenceName, String sequenceElementOne, String sequenceElementTwo)
spamplayerspeed(Bool enable)
spawn(CName nam, Int32 quantity, Float distance, Bool isHostile)
spawnbarrel()
spawnbarrels()
spawnbees()
spawnBoat000()
spawnBoatAndMount()
spawnenemy()
spawnpukespot()
spawnRaw(CName nam, Int32 quantity, Float distance, Bool isHostile)
spawnt(Int32 template_nbr, Float distance)
spawnwh()
specials(Bool off)
spop(Bool ball)
spush(CName sname)
srfdes(Bool value, String fieldName)
SSPrintJsonObjectsMemoryUsage()
stagger(CName tag)
staminaboy()
staminapony()
StartNewGamePlus(String filename)
StartRumble(Float lowFreq, Float highFreq, Float time)
startupmovies()
staticcam()
stats(CName tag)
statsplayer()
statstarget()
statstolog()
stoprain()
StopRumble()
StopSpecificRumble(Float lowFreq, Float highFreq)
stopUncon(CName actorTag)
SuppressReactions(Bool toggle, CName areaTag)
SwitchAttach(Bool attach, CName parentEntityTag, CName childEntityTag, CName attachSlot)
sysmsg(Bool hide)
sysmsgtst()
targetaddabl(CName ablName, CName tag)
telltime()
test2popup()
test2popup2()
test61257()
test_scent(EFocusEffectActivationAction actionType, CName effectName, CName entityTag, Float duration)
test_wound(CName wound)
TestAb()
TestAdjustMove(Bool val)
testarea(String text)
TestAutosave()
testBeast()
testbes()
testBlockAlchemy(Bool block)
testBlockCharacter(Bool block)
testBlockDismount(Bool block)
testBlockGlossary(Bool block)
testBlockInventory(Bool block)
testBlockJournal(Bool block)
testBlockMap(Bool block)
testBlockMeditateAction(Bool block)
testBlockMeditation(Bool block)
testBlockPrep(Bool block)
testcrosshair(Bool value)
TestCustomAction(CName actorTag)
testdrownerswimming(CName actorTag)
testdur()
testFT()
testgameprogress(Float perc)
testGamma()
testhorse(Int32 level)
testJournal()
testLoc(String key)
testLocKeyboardKeyNames()
testLockInHub(Bool locked)
testLockInMenu(Bool locked)
testlosscontroller()
testmenu()
testmenu_transform(Float x, Float y, Float z, Float scale)
testMessage()
testMonsterAdvanced()
testMonsterFind()
testnotify()
testoil()
testoilciri()
testpause()
testpest()
testpopup()
testpopup2()
testregainedcontroller()
testRescale()
testreward()
testrune()
testsaveind()
testsw(CName tag)
testtut(CName scriptTag, Float x, Float y, Float dur, Bool dontEnableMessages, Bool fullscreen, Bool noHorResize)
testtutanim()
testtutorial(CName msgName, Bool isNotHint, Float duration)
testunlockachievement(CName achievementName)
testunpause()
testuroboros()
testVoiceAlchemy()
testVoiceCharacter()
testVoiceInventory()
testVoiceJournal()
testVoiceMap()
TheBegining()
TM(Float hoursPerMinute)
TOFF()
ToggleAll(Bool toggle)
ToggleCameraAutoRotation()
ToggleCloseCombat()
toggleinput()
togglejdbg()
togglemenus()
toggleqt()
TON()
tptonode(CName nodeName)
tptopos(Float x, Float y, Float z)
TrajectoryDebug(CName actorTag)
TReset()
ttt()
tut_alch()
tut_alch_mut()
tut_arm_upg()
tut_ch_m(ESkillColor color, Bool equipSkillsFirst)
tut_chd()
tut_craft()
tut_ft()
tut_inv()
tut_oil()
tut_pot()
tut_runes()
tut_scr(CName scriptName)
tuten(Bool e)
tuthack()
tutico(Int32 num)
twr()
twt()
uft()
ui_testmenu()
uirescale()
ultrafix()
undressme(Int32 i)
uneqmut(EEquipmentSlots slot)
unequipitem(CName n)
UnlockAllAchievements()
unlockDeck(Int32 val)
unmute()
untut()
upperBody(CName actorTag)
useinteriors(Bool use)
UseNativeTargeting(Bool use)
useoil(CName n, Int32 type)
ut()
vcrafting(Bool listAllItemDefs)
vloot(Bool listAllItemDefs)
vrecycling(Bool listAllItemDefs)
wait(Int32 days, Int32 hours, Int32 minutes, Int32 seconds)
weak()
winGwint(Bool result)
witchcraft()
WitcherHairstyle(Int32 number)
XDPPrintUserAchievement(String achievementName)
XDPPrintUserStats(String statisticName)
xy(Float x, Float y)
yen1()
yen2()
zzz()

Characters

Triss
triss
triss_naked
triss_tortured
triss_tortured_bloddy_face
triss_hooded_01
triss_hooded_02
triss_lingerie
triss_hooded_01
triss_dress
triss_tortured
triss_tortured_bloody_face

Ciri
ciri_winter
__q205_naked lingerie
__q205_bandaged_naked
__q103_wounded
__q103_dirty
__q310_masked
__q305_dudu
__q205_bathtowel
__q205_bandaged
__q505_hooded_02
__q505_hooded
__q505_covered_02
__q505_covered_01

Yennefer
yennefer_hooded
yennefer_gown
yennefer_head_towel
yennefer_lingerie
yennefer_naked_no_hair
yennefer_naked_panties
yennefer_no_pendant
yennefer_travel_outfit
yennefer_naked
yennefer_hooded_02

Hooks for Ciri

704 GetCiriItem
2108 OnCbtCiriSpecialAttack
2109 OnCbtCiriAttackHeavy
2110 OnCbtCiriSpecialAttackHeavy
2111 OnCbtCiriDodge
2112 OnCbtCiriDash
2138 OnCiriDrawWeapon
2139 OnCiriHolsterWeapon
2140 CiriSheatheWeapon
2357 W3ReplacerCiriStateCombatSteel
2358 W3ReplacerCiriStateCombatSword
2359 W3ReplacerCiri
3164 handle:W3ReplacerCiri
3168 W3CiriPhantom
3169 handle:W3CiriPhantom
3170 array:2,0,handle:W3CiriPhantom
5378 CAINpcCiriDefaults
5379 handle:CAINpcCiriDefaults
5381 CAINpcCiriCombat
5382 handle:CAINpcCiriCombat
5384 CAINpcCiriCombatParams
5385 handle:CAINpcCiriCombatParams
5386 CAINpcCiriCombatStyle
5387 handle:CAINpcCiriCombatStyle
5663 CAICiriAttackActionTree
5664 handle:CAICiriAttackActionTree
5817 CAINpcCiriCombatStyleParams
5818 handle:CAINpcCiriCombatStyleParams
9861 handle:W3ReplacerCiriStateCombatSword
9862 handle:W3ReplacerCiriStateCombatSteel
11963 IsCiri
14213 CAICiriSnowballFightActionTree
14236 array:2,0,W3CiriPhantom
14424 CAINpcCiriCounterAction
14718 handle:CAICiriSnowballFightActionTree
15832 CBTCondIsPlayerCiri
15833 CBTCondIsPlayerCiriDef
18139 Ciri
18266 oilstatsciri
18269 testoilciri
18790 InGameMenu_CreateControllerDataCiri
19039 SetCiriLevel
19153 GetCiriPlayer
19541 MCA_Ciri_surrounded_quest
20021 EPRT_Ciri
20224 EA_YenGetInfoAboutCiri
20226 EA_FindCiri
21465 EQRE_Ciri
21466 EQRE_CiriNaked
21467 EQRE_CiriWounded
21468 EQRE_CiriWinter
21663 usedByCiri
22067 isCiri
22637 m_IsPlayerCiri
22754 m_fxSetCiriRadialSFF
22755 m_fxSetCiriItemSFF
22840 m_fxSetCiriAsMainCharacter
23894 ciriPhantomTemplate
23895 ciriGhostFxTemplate
23912 ciriPhantoms
27289 CIRI_SWORD_NAME
29352 hackCiri
30009 Exploration_Replacer_Ciri
30024 Combat_Replacer_Ciri
30025 CiriDodge
30026 CiriCharge
30027 CiriSpecialAttackHeavy
30028 CiriBlink
30029 CiriSpecialAttack
30147 q403_ciri_meteor
31414 ciri_player
31415 ciri_player_towel
31416 ciri_player_naked
31417 ciri_player_wounded
31856 CiriAttackHeavy
31857 CiriDash
31860 CiriDrawWeapon
31861 CiriHolsterWeapon
32279 test_ciri_replacer
32428 ciri
32647 Horse_Replacer_Ciri
32704 ciriReinsNoOffset
32929 being_ciri
32935 CiriPhantom
32937 Ciri_Q205
32938 Ciri_Q305
32939 Ciri_Q403
32940 Ciri_Q111
32941 Ciri_Q501
32942 Ciri_CombatRegen
32943 Ciri_Rage
32958 CiriRage
32962 TutorialCiriStamina
32965 CiriMakeInvulnerable
32972 hit_ciri_power
32994 ciri_ghost
32995 ciri_phantom
32996 woman_ciri_sword_attack_fast_1_rp_40ms
32997 woman_ciri_sword_attack_fast_2_rp_40ms
32998 woman_ciri_sword_attack_fast_3_rp_40ms
32999 woman_ciri_sword_attack_fast_4_rp_40ms
33000 woman_ciri_sword_attack_fast_5_rp_40ms
33001 woman_ciri_sword_attack_fast_back_1_rp_40ms
33002 woman_ciri_sword_attack_fast_left_1_rp_40ms
33003 woman_ciri_sword_attack_fast_right_1_rp_40ms
33004 woman_ciri_sword_attack_fast_far_forward_1_rp_50ms
33005 woman_ciri_sword_attack_fast_far_back_1_rp_50ms
33006 woman_ciri_sword_attack_fast_far_left_1_rp_50ms
33007 woman_ciri_sword_attack_fast_far_right_1_rp_50ms
33008 woman_ciri_sword_attack_fast_1_lp_40ms
33009 woman_ciri_sword_attack_fast_2_lp_40ms
33010 woman_ciri_sword_attack_fast_3_lp_40ms
33011 woman_ciri_sword_attack_fast_4_lp_40ms
33012 woman_ciri_sword_attack_fast_back_1_lp_40ms
33013 woman_ciri_sword_attack_fast_left_1_lp_40ms
33014 woman_ciri_sword_attack_fast_right_1_lp_40ms
33015 woman_ciri_sword_attack_fast_far_forward_1_lp_50ms
33016 woman_ciri_sword_attack_fast_far_back_1_lp_50ms
33017 woman_ciri_sword_attack_fast_far_left_1_lp_50ms
33018 woman_ciri_sword_attack_fast_far_right_1_lp_50ms
33019 woman_ciri_sword _attack_fast_back_1_lp_40ms
33021 TutorialCiriBlink
33022 tut_ciri_blinking
33024 special_attack_ciri
33025 TutorialCiriCharge
33026 tut_ciri_charging
33038 SpecialAttackCiriStart
33045 CiriSpecial
33050 CiriEnergyBurst
33052 SACiriAppear
33055 CiriSpecialAttackSlide
33056 CiriDodgeRotation
33496 ciriEntity
33497 CiriHardcoreDebuffHuman
33500 CiriHardcoreDebuffMonster
33890 ciri_spec_ability
35034 SkillCiri
35318 TutorialCiriTaunt
36294 gwint_card_ciri
38661 ciriPlayer
40009 Ciri pants 01
40104 lore_cirilla_of_cintra
40132 lore_inteligence_report_about_ciri
40254 ciris_phylactery
41191 q002_yenn_notes_about_ciri
41231 q303_note_for_ciri
41915 YenGetInfoAboutCiri
41917 FindCiri
After you replaced ciri
addabl(CiriCharge)
addabl(CiriBlink)
addabl(Ciri_Q205) 250 vitality
addabl(Ciri_Q305) 500 vitality 100 attack power
addabl(Ciri_Q403) 2000 vitality 500 attack power
addabl(Ciri_Q111) 2500 vitality 600 attack power
addabl(Ciri_Q501) 2500 vitality 80 attack power