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Ubisoft Forced Policy Change After Watch Dog Downgrade Backlash

Remember the Watch dog downgrade backlash? No? The game that Ubisoft showcased awesome graphics, rain and textures in the gameplay trailer, which then on release day sneakily downgrading the game removing all the cool graphics from the trailer.

This obviously caused a lot of backlash for Ubisoft forcing the company to reassess how it goes about showing off pre-release games, CEO Yves Guillemot has said.

“With E3 2015 we said, OK, let’s make sure the games are playable, that they’re running on the target machines,” Guillemot told The Guardian. “When we show something, we ask the team, make sure it’s playable, make sure gamers can immediately see exactly what it is. That’s what we learned from the Watch Dogs experience – if it can’t be played on the target machine, it can be a risk.”

Guillemot goes on about Watch Dogs’ issues on trying to create a ground-breaking experience for undefined early hardware.

“It’s a real challenge to create those types of games,” he continued. “When they come out, especially the first iterations, they are not perfect on everything. We think we launched a good quality game for a first step in a new brand with a new technology. It’s just so complex – seamless multiplayer, connectivity with mobile and tablets, so many things – it was maybe a bit too much for a first iteration.”

But I will have to say Ubisoft will be trying this time as RB6 Siege, AC Syndicate, The Division, For Honor and Ghost Recon Wildlands demos were running on some decent hardware with great performance but I think the only reason for this was the Assassin Creed: Unity fiasco.