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The Witcher 3: Wild Hunt; Developer explains why consoles run on 30fps

CD Projekt has already comfimed The Witcher 3: Wild Hunt will running at 1080p/30fps and 900p/30fps on PS4 and Xbox One respectively. They did try targeting 60 fps on consoles but

Michał Krzemiński, Senior Art Producer of The Witcher 3 was asked whether they scaled back their targets as far as frame rate goes. He replied with:

“We don’t think like that. When you have a vision to create an RPG that will leave a long lasting impression, you don’t think in terms of resolution or frame rate. You think of adventure, you think of living worlds, and the stuff you’ll be able to do in that world. Technical aspects are kind of secondary, which of course doesn’t mean that we don’t want the graphics to be awesome,”

In other words they didn’t want to sacrifice visuals over frames. The visuals side of the game will give you a “long lasting impression” and you won’t be thinking about frame rate at the time but just the scene. Let’s be honest here, what they are trying to really say is the xbox and PS4 are too weak. If you want the true experience of the Witcher then it must be played on the PC.